package {
	import flash.display.Sprite;
	
	/**
	 * @author Charlie MacIsaac
	 */
	
	[SWF(width = "800", height = "600", backgroundColor = "#000000", frameRate = "25")]
	
	public class Launcher extends Sprite {
		
		public function Launcher() : void {
			
		}
		
		//private var _blitVSClipTest : BlitVSClipTest;
		//private function runBlitVSClipTest() : void {
			//_blitVSClipTest = new BlitVSClipTest(stage, true, 10000);
		//}
		
		//private var _assetManagerTest : AssetManagerTest;
		//private function runAssetManagerTest() : void {
			//_assetManagerTest = new AssetManagerTest(stage);
		//}
	}
}